Dream IT

The goal of the Dream IT project is for educators to reflect and identify a problem of practice within their context, where they are able to create a transformation. Using the TPACK framework (Koehler & Mishra, 2006), educators created a plan for the implementation and execution of their problem of practice.

Divided into 4 sections, the project was broken down into:

Part 1 – Project Description – An overview of the Problem of Practice

Part 2 – Outline of Transformation – An overview of the change to be seen

Part 3 – The Total PACKage – Context, content, pedagogy, and technology

Part 4 – Project Evaluation – Ways to measure success


Mishra, P., & Koehler, M. J. (2006). Technological pedagogical content knowledge: a new framework for teacher knowledge. Teachers College Record, 108(6), 1017-1054.

Roberts, G. T. (2003). An interpretation of Dewey’s experiential learning theory. Retrieved from http://files.eric.ed.gov/fulltext/ED481922.pdf

Waters, P. (2014, July 9). Project-based learning through a maker’s lens. Edutopia. Retrieved from http://www.edutopia.org/blog/pbl-through-a-makers-lens-patrick-waters

Wiggins, G., & McTighe, J. (2005). Understanding by design. (2nd ed.) Alexandria: Association for Supervision and Curriculum Development.

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